AI Insights · Timothy · January 2023
Top 5 Superhero Games on iOS in Europe: Q4 2022 Performance
In Q4 2022, [Marvel Contest of Champions](https://app.sensortower.com/overview/896112560?country=US), [DRAGON BALL Z DOKKAN BATTLE](https://app.sensortower.com/overview/951627425?country=US), [X-HERO](https://app.sensortower.com/overview/1478697636?country=US), [MARVEL Strike Force: Squad RPG](https://app.sensortower.com/overview/1292952049?country=US), and [Legendary: Game of Heroes](https://app.sensortower.com/overview/1032040117?country=US) showcased varying trends in downloads, revenue, and active users in Europe.
Throughout the fourth quarter of 2022, the top five superhero games on the iOS platform in Europe showed diverse trends in downloads, revenue, and active users. Here's a closer look at their performance:
Marvel Contest of Champions from Kabam Games, Inc. saw a rollercoaster of weekly revenue, peaking at approximately $1M in the week of December 19. Weekly downloads climbed from 10.8K at the end of September to 16.5K by the end of December, while weekly active users fluctuated, ending the quarter at about 102K.
DRAGON BALL Z DOKKAN BATTLE by Bandai Namco Entertainment Inc. experienced a significant spike in weekly revenue, reaching around $1.4M in the last week of December. Downloads remained relatively stable, with a slight increase from 9.8K at the start of the quarter to 11K by the end. Active users showed a dip mid-quarter but rebounded to approximately 217K in the final week.
X-HERO from BINGCHUAN NETWORK (HONG KONG) COMPANY LIMITED enjoyed a steady rise in revenue, peaking at about $305K in the week of December 19. Downloads were highest in mid-October, hitting nearly 625K, but saw a decline towards the end of the quarter, closing at around 51K. Active users also saw a peak in October with approximately 1.5M users, later dropping to about 643K by the end of December.
MARVEL Strike Force: Squad RPG by Scopely, Inc. maintained a consistent revenue stream, with a notable peak of approximately $151K in the week of November 21. Downloads hovered around the 2K-5K range, ending the quarter at 3.4K. Active users remained stable throughout the quarter, closing at around 41.8K.
Legendary: Game of Heroes by PerBlue Entertainment, Inc. recorded a steady increase in weekly revenue, peaking at about $37K in early December. Downloads were minimal, with a peak of just over 100 in late October, and active users consistently hovered around the 700 mark, ending the quarter at 589.
These insights are based on data from Sensor Tower. For more detailed analysis, visit Sensor Tower.